Monday, September 28, 2009
Physical Interfaces
Monday, September 21, 2009
The Old Macintosh
I knew that the development of a GUI was a huge step in the technology world, but I never realized how long it took and how novel the concept was. The movie featured interviews from several long-serving or Apple employees that shared the process of developing many of the technologies that went into the major systems such as the Apple II, Macintosh, iMac and iPod/iPhone.
After the success of the Apple II, a small team of about a dozen designed the first Macintosh, the first GUI and the first successful point and click environment. Most of the original artwork was done on graph paper that could easily be translated into bitmaps because the team could not afford to build a prototype for each contributer. The text editor was capable of several different fonts of different sizes.
Today GUIs and point-and-click have evolved, but many of the principles remain the same. We still use images of folders and disks to give a metaphorical representation of file systems. We still use windows to manage viewing different applications. One clip in the movie reference an IBM quote saying, "No computer that can fit on a desk could ever be powerful enough to do worthwhile computing." The Macintosh didn't have the speed or memory of a contemporary IBM mainframe, but certainly left a much greater impact on the world.
Monday, September 14, 2009

I think that it is more important to focus on interface design than it is to focus on the “smarts” of a system. If users are able to look at and interface and understand how to use it properly, then smarts are not required. With a well designed interface, users typically have more options, especially advanced options. One example of an easy interface but little AI is the automated checkout system in supermarkets.
Another example of an intuitive interface without much smarts is the Apple iPod. Spinning my finger around the wheel is an easy motion that relates well to what I am trying to do. I spin clockwise to turn up the volume. Click the middle button to select a menu item. Easily scroll up and down through menus. Skip songs by pressing forward. My old MP3 player (the original Nomad Jukebox) had several more buttons with specific tasks. The iPod consolidated the buttons to just the scroll wheel. This is a huge advantage because I can control the player with one hand while walking or doing some other task.
![]() | to |
This opinion does, of course, come from an engineering-oriented individual. I enjoy experimenting with new technologies and learn from trying things out on my own. Other people who might not be so tech savvy can often be deterred by the newest advancements. This is where some would argue the system intelligence would be able to figure out what they are trying to do. I would argue that unless the system has an approachable interface, the new users would never try the system to start with.
